Double paged spread for the feature. Gaming and our avatars from the digital world.

Abandoned first draft for the opener. A bit much was going on, and we decided to focus in more on the relationship of a gamer to their avatar.

Jane Mcgonigal

Seth Priebatsch, founder of scvngr

Jesse Schell

Series of Illustrations for Fast Company Magazine dealing with how video game culture and behavior training is seeping into everything we do in life. Includes "avatar" portraits of some of the main researchers in the field of gaming and social interaction.

For Fast Company \ Dean Markadakis, Art Director